Selected work

Launch dossiers, not portfolio filler.

Selected UEFN work shown through the hook, the build, the visual identity, and the handoff so you can judge how MRB handles flagship launches, nostalgia maps, and stylized duel spaces under deadline.

All work UEFN Creator launches Competitive maps 1v1 arenas

Flagship launch dossier

Attack the Brainrot

A fast-reading creator-led world built to land on frame one and create strong reaction moments on stream.

What MRB built, what shipped with it, and what happened next.

The flagship case had to read quickly on stream and still arrive ready for the planned launch window.

Hook

A fast-reading creator-led world built to land on frame one and create strong reaction moments on stream.

What MRB built

UEFN world, core loop, UI states, custom assets, and play-ready polish.

What makes it work

Wide overview still showing the island layout, readable lanes, and the world silhouette that makes the hook obvious on camera.

Why it matters

The hook reads before a creator has to explain the rules live.

Second standout project

Chapter Wars

A bright grass-heavy combat arena that turns Fortnite chapter nostalgia into a readable, colorful fight space.

Classic chapter identity turned into a clean, memorable PvP map.

Chapter Wars uses wide grass sightlines, instantly recognizable landmarks, and loud chapter signage so the map reads in a second and still feels playful while fighting.

Hook

A crossover arena built around Chapter 1 to Chapter 4 landmarks so the match feels familiar immediately.

What MRB built

Landmark spaces, chapter theming, arena flow, combat spacing, signage, and the wide-open visual language that keeps the fights readable.

What makes it work

The grass-heavy layout, saturated chapter colors, and central combat platform create a strong spectator frame from both overview shots and player POV.

Why it matters

It shows MRB can build bright, nostalgic competitive maps that feel instantly understandable without losing polish.

Neon 1v1 showcase

Mr.Brum's 1v1 Build Fights

A darker Japan-inspired 1v1 island with clean reset flow, pink sakura accents, and a premium night-fight atmosphere.

A premium duel space that feels cinematic without losing competitive clarity.

Mr.Brum's 1v1 Build Fights leans into neon lighting, water reflections, sakura trees, and a straightforward central duel loop so the space feels premium while staying easy to use.

Hook

A night-time 1v1 arena with pink sakura, glowing accents, and a clean duel platform from the first round.

What MRB built

The duel platform layout, reset staircase flow, loadout deck, lighting direction, and the full visual identity around the match space.

What makes it work

The dark palette, reflected water, and bright pink tree anchors make every angle feel like a thumbnail while the arena itself stays readable.

Why it matters

It proves MRB can move from bright grass maps into darker, more premium stylized arenas without losing gameplay clarity.

Build the next proof point

Turn your concept into a creator-ready project.

Bring the idea, audience, UEFN goal, or campaign direction. MRB can help shape the gameplay and production path.